Strategic Capability games are gamified analysis tools
Our games facilitate:
- Strategic discussions on what local organisations or national governments as well as international institutions are and/or are not capable of;
- Makes it possible to assess existing capabilities, identify capabilities that are lacking and supports the transfer of knowledge on capability building as well as network development;
- Helps identify promising new capabilities, exercises using serious gaming methodology help raise awareness and understanding of issues at stake;
- This facilitates synchronized planning as well responsibility distribution.
Uses of HCSS strategic capability games
Our games can be used for training purposes, strategizing, strategic decision making and planning against a specific security threat like hybrid or cyber threats. These games are available for table top exercises as well as fully online versions. They can be tailored made available exclusively if required. Depending on the purpose of the game and the audience that is playing, the game can be used at different levels, multinational, national and organizational.
Examples of the use of these games include:
- Hybrid Warfare
- Water Security
- Climate Security
- Hybrid Deterrence
Our approach and methods
Based on the in-depth discussions and our experience in the creation and execution of serious games we have designed a proven method. We developed a specific analytical framework for the game that is used as a baseline for the gameplay.
The purpose of the analytical frameworks is to provide an instrument to:
- See the challenge from a whole system perspective
- Structure your thoughts
- Help discuss differences of ideas and suggestions
- Oversee results
- Spot gaps